Guide to the game Animal Crossing: Pocket Camp-tips and tactics

Animal Crossing: Pocket Camp is a mobile version of the casual console hit from Nintendo, which in many ways resembles the original games in the series, but also has some significant differences. To better understand the essence of the gameplay, we offer you a quick guide to the basics of Pocket Camp.

G The basics of the game and your goals

GES If in previous games you built a new city, bought a house and lived, communicating with the animals-neighbors, then here you will play the role of a manager-managing a campsite, whose goal is to attract visitors who want to settle in it. You, as a manager, also have your own mobile home, but your main goal is – this is the improvement of the camp and its territory.

Your tasks in the game:

Make friends with animals by confirming their requests.

doach 20 levels of friendship with 40 animals.

Invite all 40 animals to your campsite.

g Grow your level by improving your friendship.

Expand your home and pay off the loan.

Craft and collect furniture and amenities.

Collect all the clothes.

Daily Schedule

Gthe most effective way to advance in Pocket Camp is to study the schedule of events inside the game and follow it. Every 3 hours, the animals visiting the islands in the area of your campsite change randomly. The products on the market, by the way, also change-but every 6 hours.

Visitors to the island have three requests that you need to complete, and one dialog, after which you get friendship points and useful items. If you want to get more rewards – visit the game every three hours and fulfill the requests of all the animals that appeared on the island.

The animals in the camp itself do not change – they will leave it only if you drive them away. Requests or dialogues from the camp residents appear once an hour.

Rost level

GW Pocket Camp has two levels that will have to increase: the level of friendship and experience. As for friendship, it depends on the specific type of animal, and its growth is indicated in red font during the dialogue. Most requests are rewarded with two or three friendship points. The level of friendship with one animal does not affect your friendship with another.

The experience level is displayed at the top of the screen. It increases by one point when you reach a new level of friendship with a particular animal. Increasing your EXP level unlocks new animals, and they, in turn, unlock new types of furniture. In addition, increasing the EXP, you get different utilities – bells, tickets, additional slots, and so on. By level 36, all 40 animals will be unlocked.

Narashivat levels of EXP and friendship at first will be easy, but later each new level will require more points.


Do not buy tickets. The premium currency here is tickets. There is no need to buy them for real money – it is not so difficult to earn tickets by visiting the game daily and completing tasks.

Na what to spend them? Tickets can be spent on a lot of things, but in no case on speeding up timers and buying materials. First of all, buy two additional crafting spaces to be able to create three pieces of furniture and one convenience at the same time. The next purchase for tickets – additional slots for inventory (5 slots for 20 tickets). If you often use the market-buy additional slots for trading.

n Do not store furniture. You need to have certain furniture in the campsite so that the animals accept your invitations and settle in it. But, once the invitation has been accepted, you can safely remove it. An animal that once accepted the invitation will be able to visit the campsite again later, even if it is empty. Furniture will not affect the level of friendship in any way – it will only make you cross the threshold and nothing more.

mebel leave in the inventory-the slots for it are dimensionless. It makes no sense to sell it, since the bells won't pay for the materials and time spent. Plus, there may be animals with similar requests, which means that the same furniture will come in handy again.

Essences and materials. In addition to bells and crafting materials, you will receive essences from animals whose requests you have fulfilled or increased the level of friendship with them. Each animal can give you a strictly defined type of materials and essences. The essences themselves are based on the character of the animal and directly depend on it. Animals with the character type “Cool” (or cool) will give you a cool essence, and cute animals-respectively, a cute essence. The same goes for materials: for example, Rosie and the other cats will reward you with wood, and Tex and the other penguins will reward you with cotton. This way, you can focus on inviting, making requests, and building friendships with the animals that share the resources you need.

Save space. Your inventory slots are limited. When collecting, for example, fruits, shells, or insects, keep in mind the requests of visitors. You can recognize them even before talking to the animals by tapping on the island on the map screen. If one of the animals wants fish-go to the beach to get it, and if someone prefers beetles-do not engage in butterfly fishing – do not fill the slots with unnecessary supplies.

Send your friends Kudos (Honor). If you have problems and need a friend's help, you can send them a request, but it is much more effective to send them a Kudos (or Honor) along with the request. When it is received, a notification will appear on the screen – a red dot, which will not be present in the case of a simple request. This way your friend is more likely to understand that you are trying to attract his attention. At the same time, do not forget to check the requests from your friends – orange icons with the image of a shovel.

Create an account. We strongly recommend that you get a My Nintendo account – this will allow you to save your data, transfer it to another device if necessary, and also get 100 tickets as a reward. In addition, you will have access to My Nintendo missions, for which you will receive coins and rewards.

The plus of Animal Crossing Pocket Camp is that there are no wrong paths in it. It is impossible to make a mistake in it, so play and look for your own ways of passing, experiment, and let luck accompany you.